Greetings HeroClix fans, and welcome to another exciting look at the upcoming DC HeroClix: The Joker’s Wild! set! Today, we’re looking at one of the most adverse members of the Batman Rogues Gallery – Mr. Freeze!
At 90 points with six clicks of life, Mr. Freeze at first appears to be a simple, ranged attacker who can hit one target from a range of 5 squares, however, the further you look into his design, the more you will notice his versatility. He has a trait called Try Not to Shatter My Frozen Friends, Boys which says that when Mr. Freeze hits with a ranged attack, give each hit character an action token. Additionally, after actions resolve, attach the Ice Wall ClixFX Marker to one of the hit characters, unless it’s already attached to another character. The Ice Wall Marker itself is a 3D element which maintains that as long as the marker is attached, that character can’t be moved or placed, and it modifies its defensive value by -2. The marker is removed at the end of that character’s turn, and that character is then either dealt 1 penetrating damage, or any adjacent character can be given a power action to remove the Ice Wall.
Mr. Freeze also possesses two special powers, the first is called Back to Refrigeration, and appears on his final two defensive clicks. This special power states that Mr. Freeze can use Toughness. Additionally, at the beginning of your turn, you may heal Mr. Freeze a number of clicks equal to 3 minus the number of adjacent opposing characters. His second special power is called Frozen Aura and appears on his final four clicks of damage. This power states that adjacent opposing characters must modify their attack and damage values by -1. He also has the standard powers Sidestep, Penetrating/Psychic Blast, Energy Explosion, Invulnerability, and Toughness.
Mr. Freeze can be played in themed teams for Arkham Asylum, Gotham City Underworld, Armor, and Scientist. His relative low point cost means that in 300-point games he’s taking up less than 1/3 of your build total. He can fill the role of either a heavy damage dealer or secondary attacker, and his base 3 damage implies that, no matter what, with any damage absorption, he’ll be doing at least 1 damage to your opponent.
That’s it for today, HeroClix fans! Join us next time as we explore more pieces from the DC HeroClix: The Joker’s Wild! Be sure to visit the WizKids Info Network to find Pre-Release events near you. Until then, may your blades rolls be sixes!
Read the original article
from HeroClix by Wizkids Games http://ift.tt/2dtDPSr