July 29, 2015

Standard Turbo Fog


One of the more interesting decks to come out of the first weekend of Magic Origins Standard was Turbo Fog. This deck originated from Magic strategy writer Ali Aintrazi, but was piloted at the SCG Open in Chicago by James Newman. Turbo Fog is an interesting deck, and it's very different from traditional Standard decks that win by attacking with creatures. The only way to win with this deck is by surviving your opponent's attacks by casting spells such as Defend the Hearth and Ætherspouts, and then milling them out.

The deck is called "Turbo Fog" as a throwback to the original card Fog from Revised Edition. Ever since then, every variation of a spell that prevents all combat damage that would be dealt that turn usually received the nickname "fog."

Sphinx's Tutelage is your main win condition, but that card alone won't get the job done. You also need to combine it with ways to draw cards. Dictate of Kruphix is a pretty exciting card in this deck. It's comparable to Howling Mine with one main difference: It has flash, which means that you begin drawing cards before your opponent does. There was nothing more frustrating than casting a Howling Mine, passing the turn, and then having your opponent untap, draw two cards, and Disenchant your Howling Mine. Dictate of Kruphix at least allows you to profit before that happens.

Another important spell in this deck is Day's Undoing, a new mythic rare to come out of Magic Origins. Now this card may look like a combo with Sphinx's Tutelage, but that could not be further from the truth. When Day's Undoing resolves, it ends the turn. That means we go right to the Cleanup Step and no triggers will be placed on the stack. While you sadly miss out on all those triggers, Day's Undoing does something really important in the Turbo Fog deck: It shuffles all of your used fogs back into your deck, which buys you even more turns to survive until you have enough Sphinx's Tutelages and Dictate of Kruphixs in play to win the game through decking.

This deck is really fun to play, but is very vulnerable to a variety of hate cards. For example, a single Wild Slash with ferocious can stop a fog for a turn, which can potentially be game-ending.

James Newman's Turbo Fog

from rss http://ift.tt/1H2qS4i


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